Cheat mode

Press [Ctrl] + [Shift) + C during game play to display a prompt in the upper left corner of the screen. Enter one of the following codes to activate the corresponding cheat function. Note: Enter [Exclamation poin at the prompt to repeat the last cheat entered. Enter a [Semi-colon] between codes to enter multiple codes at the same time. Additionally, most of the codes will only work with the unpatched version of the game.
Code Effect
#export
Write out behavior tuning constants to Tuning.txt
#import
Read in behavior tuning constants from Tuning.txt
allow_inuse
Sets whether menu items appear for in use objects
all_menus
Toggle display of unavailable interactions in person control menus
assert
Force an assert for testing
autonomy <1 100>
Set free thinking level
auto_level
Architecture tools automatically set the level as needed
auto_reset
Toggle automatic object reset feature
browser_failsafe
Prevent web browser crashes
bubble_tweak
Set z offset for thought bubbles
cam_mode
Toggle camera mode
crash
Crash game
debug_social
Enable debug flag to show outcome choice dialogs for social interactions
draw_all_frames off
Draw all animation frames disabled
draw_all_frames on
Draw all animation frames enabled
draw_floorable off
Floorable grid disabled
draw_floorable on
Floorable grid enabled
draw_origins
Draw colored dots at each person’s origin
draw_routes off
Selected person’s path hidden
draw_routes on
Selected person’s path displayed
dump_happy
Dump selected person’s most recent list of scored interactions to a file
dump_mc
Dump selected person’s motive contribution curve to a file
edit_char
Create-a-character mode
edit_grass
Set grass change value
fam_test
Run series of random operations on unhoused families
flush
Completely flush app to VM file when running Windows NT
grow_grass <0 150>
Set grass growth
history
Save family history file
hist_add
Add new family history stat to the current family
house
Automatically load indicated house, no questions asked
html
Toggle web page creation
import
Automatically import and load indicated FAM file
interests
Display personality and interests
klapaucius
1000 Simoleons (unpatched game version)
log_animations
Log animations in the event log window
log_mask
Set event logging mask
lot_size
Set lot size
map_edit off
Map editor disabled
map_edit on
Map editor enabled
memview
Show memory view window in debug builds of the game
move_objects on
Move any object
music
Toggle music
obj_comp
Toggle object compression in save file
prepare_lot
Check and fix required lot objects
preview_anims off
Preview animations disabled
preview_anims on
Preview animations enabled
quats
Toggle quaternion transformations
quit
Quit game
rebuild_cp
Rebuilds entire control panel/UCP from scratch
refresh_faces
Refresh the BMP_ resources for all people whose IFF files are writable
refresh_textures
Rematch dependent textures and regenerate bitmaps for all user characters
reload_people
Total reload of people skeletons, animations, suits and skins
report_assets
Toggle assets report
restore_tut
Restore tutorial
rosebud
1000 Simoleons (patched game version)
rotation <0 3>
Rotate camera
route_balloons off
Routing debug balloons disabled
route_balloons on
Routing debug balloons enabled
save
Save currently loaded house
set_hour <1 24>
Set time of day (unpatched game version)
shrink_text
Create shrunk_text_#.bmp files
sim_limit
Set maximum milliseconds to allow simulator
sim_log begin
Start sim logging
sim_log end
End sim logging
sim_peek
Toggle calls to PeekMessage within sim loop
sim_speed < 1000 1000>
Set game speed
sound
Toggle sounds
soundevent
Trigger sound event
sound_log
Toggle sound log window
swap_houses
Swap the two house files and updates families
sweep off
Ticks disabled
sweep on
Ticks enabled
tile_info
Programmer stats
tile_info off
Tile information hidden
tile_info on
Tile information displayed
tutorial off
No tutorial object generation when tutorial house is loaded
visitor_control
Toggle allowing visitors to be controlled using the keyboard
water_tool
Create moat or streams
write_destlist
Appends the route destination list to AllRoutes.txt every time a route is found
write_routes
Write out an RTE file every time a route is found

Quick money

Enable cheat mode and enter the rosebud code. Display the cheat prompt again and type !;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!:!;! (up to sixty total commands may be entered).

Enable cheat mode and enter rosebud;: as a code. Then hold [Enter] so that ‘No such cheat’ begins to flash. Keep the key held to gain up to 99 million simolians. Note you can replace : with any invalid character in the cheat.

Enable cheat mode and enter rosebud ; ; as a code.

Once you reach 9,999,999 simoleons, it will stay that way for the rest of your game.

Free Simoleons

Buy a rocket launcher. Have your Sim launch the rocket, and watch where it lands. This only works if the rocket lands within your property, and may require a few attempts. When the rocket explodes and disappears, go to buy mode and move the pointer over the square where the rocket was located. Click on it and the screen will say similar to ‘Toy Rocket: Down/Exploded $2,300’. Sell the rocket for 2,300 Simoloeons. Considering the rocket launcher is only 40 Simoloens, this is a very good deal.

Get abducted by aliens

To get abducted by aliens, buy a telescope and gaze at the stars at about 2 or 3 in the morning. Be patient, your Sim will soon be abducted by a strange light. Note: Once your Sim is abducted, you will never get him/her back. Its good to save the game before you try this.

Full need bars

Enable the move_objects on code, enter Buy mode, then select your Sim and delete it. Return to Live mode. Click on the deleted Sim’s face, and a red circle should appear. Note: If there is a pool near by, this will not work, Click on their face and it will reappear. You only have to save it if relationship stats or skills have changed. If you do not save, the stats and skills will go back to the last time you saved the game.

Note: If you delete your Sim, its need bars will be all green but your he or she will lose its job.

No bills

Enable the move_objects on code and delete the mailbox. There will be no mailbox to collect bills. You can also just delete the bills directly.

Note: Doing this in the unpatched version of the game will make you unable to greet any of your guests.

Never pay bills

Use the following trick to pay your bills, but cost you nothing. Tell your Sim to pay the bill as soon as he or she walks into the same room as the bill. Pause and save the game, then enable the move_objects on code. Delete your Sim, then revive him while the game is still paused. Resume the game and tell your Sim to pay the bill. The bill should be reduced to 0 Simoleons.

Never pay gardener

This is difficult to do, but is very useful. Buy a large number of flowers and put them all over your lot. Try to keep them as far away as possible. Hire a gardener once all the flowers need water. The gardener will arrive and walk around watering, but may not ever be done due to all the flowers needing to be watered again. Your plants will stay watered, and you will never pay a cent. However, you will have to listen to and watch the gardener until they are fired.

Never miss work

Enable the move_objects on code and put your garbage can in front of the vehicle.

Enable the move_objects on code and move the car to a different location where an inanimate object is in its way.

Keep your job

Use the following trick to keep your job after losing it because of choosing a newly adopted baby. After the message informing you that your Sim has lost their job appears, click ‘OK’. Enabel the move_objects on code and enter buy mode. Delete your Sim (this is only temporary), then revive your Sim by clicking its picture. Your Sim should still have their job, and his or her need bars should be full.

Exceed family member limit

Use the following trick to add other members to your family, after you already have eight members. Enable the move_objects on code. If you have a family that consists of eight members and you want to add another, delete six of your family members. Those members are not gone forever. If you want another kid, keep the parents active and try to get a baby. If you want another pet, keep one adult active and buy a pet. You will not be able to control what this new member does.

Get new baby:

If your baby gets neglected after the window for SimCity Social Services is closed, go to build mode. Select the door tool and delete all doors that go outside. When live mode is resumed, you will lose your old baby and get a new one.

Never lose your baby

If the child services person comes to your house, let her get the baby in her arms then enable the move_objects on code. Delete her and the baby will be born again. Note: You have to start the three days over again.

Birthday parties

Buy a cake and place it on the kitchen table. Select any Sim and put the pointer on the cake. Choose to blow out the candles with that Sim and every Sim that lives in that house should have party hats and toys. Note: Do not have the cake too long before you do this, as this will not work without candles.

Get rid of clown

If you do not want the clown to arrive at your house when you are sad, buy the picture of a clown and hang it on top of your fireplace. It will begin to burn and the clown will no longer go to your house. If it does, repeat those steps.

Set house on fire

Buy a rocket launcher and put it outside. Launch it at any time. As the rocket is about to land, enter buy mode. Enable the move_objects on code. Click on the rocket and drag it into your house. This will only work if the rocket can fit indoors. Resume live mode, and the room you placed the rocket in will catch fire.

Put a grill in the room that you wish to set on fire. Take one of your Sims and assign him or her with the grill. There will soon be a fire.

Floating house

Move your Sims into an empty lot. When building the first floor, have it completely made out of pillars and one staircase going to the second floor. Once you finish the making the second floor, enable the move_objects on code. Delete all the pillars on the first floor. You will now have a floating house.

Second story

Instead of placing a number of pillars to make a second story, just build a normal first floor with nothing in it, then build a second floor and delete the walls on the first floor.

Naked Sim

As soon as a Sim enters the shower or bath, go to build mode and use the hand tool, to remove the shower or bathtub from the bathroom. The Sim will continue to shower or bathe, but they will be bare without the pixelated censoring.

Making a Sim use The Vibromatic Heart Bed by either vibrating or relaxing in it. Enable the move_objects on code and move the Vibromatic Heart Bed about two squares away from the Sim. What remains will be a floating naked Sim.

Make your Sim eat air

Make your Sim make dinner and let he or she sit down at the table. When he or she is about to eat, enter buy mode. Then, switch it over to the other side on another chair. This will move your Sim to the other side without its plate. Watch your Sim as it pokes at the table with its fork and eats.

Glitch: Sim swims in their clothes

Press [Ctrl] + [Shift] + C and wait until a Sim is standing still. Then, grab them in buy mode and place them in the pool. Your Sim will now be swimming in their clothing.

Get a pool and enable the move_objects on code. Move your Sim onto the pool. When released, he or she will be swimming in their clothes.

Make a swimming pool about fifteen or sixteen squares (squared) and delete about nine squares in the middle of it. Place a book shelf in it and put in steps so that they can get up. Then ,move the pointer over the shelf and make them get any type of book. They will then swim to get it, then swim (while holding the book) back. Note: Do not forget to put stairs on the side of the pool.

Glitch: Cockroaches/Virtual Reality set

Do not clean your house and wait for cockroaches to appear. When they appear, pick them up and sell them for 460 Simoleans. The game will describe them as the SSRI Virtual Reality Set.